Elvish Prowler
The best hunters are renowned for their skill in taking advantage of their surroundings to sneak past enemies unnoticed and strike at them by surprise. It is not unusual for incursion parties to be either disbanded or decimated by patrol teams led by a few veteran prowlers.
Special Notes: This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them. In woodlands, this unit’s ambush skill renders it invisible to enemies unless it is immediately adjacent or has revealed itself by attacking. This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn.
Information
Advances from: | Elvish Trapper |
Advances to: | |
Cost: | 60 |
HP: | 66 |
Movement: | 6 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Elvish Prowler |
Abilities: | skirmisher, ambush |
Attacks (damage - count)
sword melee | 9 - 4 blade | ||
bolas ranged | 12 - 2 impact | slows |
Resistances
blade | 0% | pierce | 0% | |||
---|---|---|---|---|---|---|
impact | 0% | fire | 0% | |||
cold | 0% | arcane | -10% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 2 | 50% | |
Coastal Reef | 2 | 30% | |
Deep Water | - | 0% | |
Flat | 1 | 40% | |
Forest | 1 | 70% | |
Frozen | 2 | 30% | |
Hills | 2 | 60% | |
Mountains | 3 | 70% | |
Mushroom Grove | 2 | 50% | |
Sand | 2 | 40% | |
Shallow Water | 3 | 20% | |
Swamp | 2 | 40% | |
Unwalkable | - | 0% | |
Village | 1 | 60% |